/* * @Description: * @version: * @Author: 莫邪 * @Date: 2023-11-06 09:57:18 * @LastEditors: 莫邪 * @LastEditTime: 2023-11-06 10:29:41 */ #include "Command.hpp" #include int main() { Skill* fireBall = new SpecificSkills("Fire Ball", 3); Skill* Flash = new SpecificSkills("Flash", 1); Invoker* invoker = new Invoker(); invoker->SetCommand("fire", new SkillCommand(fireBall)); invoker->SetCommand("flash", new SkillCommand(Flash)); invoker->Execute("fire"); invoker->Execute("fire"); sleep(3); invoker->Execute("flash"); invoker->Execute("fire"); delete invoker; return 0; }